User Experience Design

Go Away Travel App

UI UX Design

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Location

Boston | MA, US

Brief

Create and test prototype the user interface and user experience for travel and booking mobile application from the ground up - looking at all stages of the project and user journey. Perform research and interviews for data analytics to inform the mobile app's direction and functionality.

Tools

Adobe XD, Adobe Photoshop & Adobe Illustrator, Market Research

Mobile phone displaying a minimal travel booking splash screen interface, highlighting intuitive mobile UX and custom mobile app design

...We deliver exclusive deals and privileged access to the places where miracles and the impossible happen...

Personas & Scenarios

The first stage of the project involved conducting a series of UX research interviews focused on travel applications. I selected a diverse range of platforms — including Expedia, Skyscanner, and BlackBerry Travel — to compare different app styles, features, and target markets. This provided valuable insight into how leading travel apps approach user experience, functionality, and design.

To complement this research, three users were asked to complete the task of booking a flight within each app, while I observed their process and noted strengths, weaknesses, and usability issues. This hands-on usability testing highlighted what worked well, what caused friction, and what features could be improved. These findings directly informed decisions on what to include, refine, or omit in the development of my own travel app concept.

UX research persona sheets analysing traveller behaviour for a booking app, informing user interface design and mobile UX strategy.

Production Stage

The next stage focused on creating wireframes for the app, exploring both hand-drawn sketches and digital tools to understand the process from multiple perspectives. By experimenting with different methods, I gained insight into how wireframing supports UI/UX design, idea development, and user flow planning. This dual approach ensured a deeper understanding of how early concepts evolve into structured app interfaces.

 

Throughout the planning stages, the wireframes went through multiple iterations as research and testing revealed new opportunities and limitations. The final app prototype differed significantly from the initial sketches, shaped by continuous learning about what worked and what didn’t. Using Balsamiq wireframing software, I refined the sketches into digital wireframes, experimenting with layouts, interaction patterns, and adjustments to optimize usability before moving toward a high-fidelity prototype.

Sketchbook with early mobile app UX planning notes, navigation ideas and screen lists supporting user interface design and prototyping.
Hand drawn wireframes exploring travel booking screens, date pickers and navigation for intuitive mobile UX and app prototyping.
Travel booking app wireframes created in Balsamiq to test user flows, layout hierarchy and responsive mobile design concepts.
Mobile travel booking interface screens including overview, success confirmation and ticket design for streamlined mobile UX.

Testing Stage

The next stage involved rigorous app usability testing to evaluate which features performed effectively and which required further refinement. This step was essential to improving the overall user experience (UX) and ensuring that the prototype met both functional and design objectives. By identifying pain points early, the development process could stay focused on creating a more seamless and intuitive interface

Testing was carried out with the same group of participants from earlier research phases, providing continuity and reliable comparative insights. Users were observed as they navigated through the prototype, allowing the team to collect valuable data on usability, interaction patterns, and areas of friction. These findings informed iterative UI design improvements, user flow adjustments, and feature optimization to align the product more closely with user needs.

Woman testing a travel booking mobile app on her phone, demonstrating intuitive mobile UX and responsive interface design.
Man evaluating a travel booking mobile application interface during UX testing to measure usability and navigation clarity.

From there the next step was to create a prototype using whatever application we desired. I opted to use XD which, at the time writing, is in beta so a little limited in what I could accomplish but I thought it would be useful to learn the application when it is in it’s infancy so I would be able to master what I could so subsequently I would be easily be able to add to my knowledge as the application matured.

Mobile app footer navigation with clear icons and labels improving usability, accessibility and intuitive mobile UX patterns.

The footer design evolved from a blue element to an off-white background in order to improve visibility and highlight the navigation more effectively. While the original intention was to frame the app content with blue at both the top and bottom, usability testing revealed that the navigation wasn’t clear enough. Adjusting the footer colour and layout became an important step in refining the overall UI design and enhancing accessibility.

 

As part of the process, a high-fidelity mockup of the app was created and tested with 3–5 users to gather actionable feedback. Iterative changes were made between each round of testing, including adjustments to the navigation footer, to improve clarity and ensure a more intuitive user experience (UX). Although not strictly part of the formal testing procedure, these refinements demonstrated a practical approach to usability testing, iterative design, and navigation optimization, all aimed at delivering the best possible app experience.

Stacked mobile app screens showing splash interface, booking flow and user profile demonstrating clean UX and UI hierarchy.

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Mobile phone displaying a minimal travel booking splash screen interface, highlighting intuitive mobile UX and custom mobile app design
UX research persona sheets analysing traveller behaviour for a booking app, informing user interface design and mobile UX strategy.
Hand drawn wireframes exploring travel booking screens, date pickers and navigation for intuitive mobile UX and app prototyping.
Sketchbook with early mobile app UX planning notes, navigation ideas and screen lists supporting user interface design and prototyping.
Mobile travel booking interface screens including overview, success confirmation and ticket design for streamlined mobile UX.
Travel booking app wireframes created in Balsamiq to test user flows, layout hierarchy and responsive mobile design concepts.
Woman testing a travel booking mobile app on her phone, demonstrating intuitive mobile UX and responsive interface design.
Man evaluating a travel booking mobile application interface during UX testing to measure usability and navigation clarity.
Mobile app footer navigation with clear icons and labels improving usability, accessibility and intuitive mobile UX patterns.
Stacked mobile app screens showing splash interface, booking flow and user profile demonstrating clean UX and UI hierarchy.
Envelope icon linking to an email address for quick and easy contact.
Clickable home icon to inicate to the user that tapping this will take them to the homepage
"Product icon (active) – Currently browsing our print-on-demand store.
Product icon linking to our print-on-demand store page for browsing and purchasing items.
Highlighted Praise icon in navigation showing you are currently on the Testimonials page
Testimonials icon showcasing customer reviews.
Active contact icon indicating you are on the Contact page
Contact icon directing to the social and contact page.

Mobile phone displaying a minimal travel booking splash screen interface, highlighting intuitive mobile UX and custom mobile app design
UX research persona sheets analysing traveller behaviour for a booking app, informing user interface design and mobile UX strategy.
Hand drawn wireframes exploring travel booking screens, date pickers and navigation for intuitive mobile UX and app prototyping.
Sketchbook with early mobile app UX planning notes, navigation ideas and screen lists supporting user interface design and prototyping.
Mobile travel booking interface screens including overview, success confirmation and ticket design for streamlined mobile UX.
Travel booking app wireframes created in Balsamiq to test user flows, layout hierarchy and responsive mobile design concepts.
Woman testing a travel booking mobile app on her phone, demonstrating intuitive mobile UX and responsive interface design.
Man evaluating a travel booking mobile application interface during UX testing to measure usability and navigation clarity.
Mobile app footer navigation with clear icons and labels improving usability, accessibility and intuitive mobile UX patterns.
Stacked mobile app screens showing splash interface, booking flow and user profile demonstrating clean UX and UI hierarchy.
Clickable home icon to inicate to the user that tapping this will take them to the homepage
Arrow icon; click to go back to the previous page you were on
Mail icon providing a direct link for users to contact the website via email.
Mobile phone displaying a minimal travel booking splash screen interface, highlighting intuitive mobile UX and custom mobile app design
UX research persona sheets analysing traveller behaviour for a booking app, informing user interface design and mobile UX strategy.
Hand drawn wireframes exploring travel booking screens, date pickers and navigation for intuitive mobile UX and app prototyping.
Sketchbook with early mobile app UX planning notes, navigation ideas and screen lists supporting user interface design and prototyping.
Travel booking app wireframes created in Balsamiq to test user flows, layout hierarchy and responsive mobile design concepts.
Mobile travel booking interface screens including overview, success confirmation and ticket design for streamlined mobile UX.
Woman testing a travel booking mobile app on her phone, demonstrating intuitive mobile UX and responsive interface design.
Man evaluating a travel booking mobile application interface during UX testing to measure usability and navigation clarity.
Mobile app footer navigation with clear icons and labels improving usability, accessibility and intuitive mobile UX patterns.
Isometric view of three app screens showcasing the splash screen, ticket booking interface, and user profile screen.

Mobile phone displaying a minimal travel booking splash screen interface, highlighting intuitive mobile UX and custom mobile app design
UX research persona sheets analysing traveller behaviour for a booking app, informing user interface design and mobile UX strategy.
Hand drawn wireframes exploring travel booking screens, date pickers and navigation for intuitive mobile UX and app prototyping.
Sketchbook with early mobile app UX planning notes, navigation ideas and screen lists supporting user interface design and prototyping.
Travel booking app wireframes created in Balsamiq to test user flows, layout hierarchy and responsive mobile design concepts.
Mobile travel booking interface screens including overview, success confirmation and ticket design for streamlined mobile UX.
Woman testing a travel booking mobile app on her phone, demonstrating intuitive mobile UX and responsive interface design.
Man evaluating a travel booking mobile application interface during UX testing to measure usability and navigation clarity.
Mobile app footer navigation with clear icons and labels improving usability, accessibility and intuitive mobile UX patterns.
Isometric view of three app screens showcasing the splash screen, ticket booking interface, and user profile screen.
Clickable home icon to inicate to the user that tapping this will take them to the homepage
Arrow icon; click to go back to the previous page you were on
Mobile phone displaying a minimal travel booking splash screen interface, highlighting intuitive mobile UX and custom mobile app design
UX research persona sheets analysing traveller behaviour for a booking app, informing user interface design and mobile UX strategy.
Hand drawn wireframes exploring travel booking screens, date pickers and navigation for intuitive mobile UX and app prototyping.
Sketchbook with early mobile app UX planning notes, navigation ideas and screen lists supporting user interface design and prototyping.
Travel booking app wireframes created in Balsamiq to test user flows, layout hierarchy and responsive mobile design concepts.
Mobile travel booking interface screens including overview, success confirmation and ticket design for streamlined mobile UX.
Woman testing a travel booking mobile app on her phone, demonstrating intuitive mobile UX and responsive interface design.
Man evaluating a travel booking mobile application interface during UX testing to measure usability and navigation clarity.
Mobile app footer navigation with clear icons and labels improving usability, accessibility and intuitive mobile UX patterns.
Isometric view of three app screens showcasing the splash screen, ticket booking interface, and user profile screen.
Active contact icon indicating you are on the Contact page

Mobile phone displaying a minimal travel booking splash screen interface, highlighting intuitive mobile UX and custom mobile app design
UX research persona sheets analysing traveller behaviour for a booking app, informing user interface design and mobile UX strategy.
Hand drawn wireframes exploring travel booking screens, date pickers and navigation for intuitive mobile UX and app prototyping.
Sketchbook with early mobile app UX planning notes, navigation ideas and screen lists supporting user interface design and prototyping.
Travel booking app wireframes created in Balsamiq to test user flows, layout hierarchy and responsive mobile design concepts.
Mobile travel booking interface screens including overview, success confirmation and ticket design for streamlined mobile UX.
Man evaluating a travel booking mobile application interface during UX testing to measure usability and navigation clarity.
Woman testing a travel booking mobile app on her phone, demonstrating intuitive mobile UX and responsive interface design.
Mobile app footer navigation with clear icons and labels improving usability, accessibility and intuitive mobile UX patterns.
Isometric view of three app screens showcasing the splash screen, ticket booking interface, and user profile screen.
Clickable home icon to inicate to the user that tapping this will take them to the homepage
"Product icon (active) – Currently browsing our print-on-demand store.
Product icon linking to our print-on-demand store page for browsing and purchasing items.
Highlighted Praise icon in navigation showing you are currently on the Testimonials page
Testimonials icon showcasing customer reviews.
Active contact icon indicating you are on the Contact page
Contact icon directing to the social and contact page.

Mobile phone displaying a minimal travel booking splash screen interface, highlighting intuitive mobile UX and custom mobile app design
UX research persona sheets analysing traveller behaviour for a booking app, informing user interface design and mobile UX strategy.
Sketchbook with early mobile app UX planning notes, navigation ideas and screen lists supporting user interface design and prototyping.
Hand drawn wireframes exploring travel booking screens, date pickers and navigation for intuitive mobile UX and app prototyping.
Mobile travel booking interface screens including overview, success confirmation and ticket design for streamlined mobile UX.
Travel booking app wireframes created in Balsamiq to test user flows, layout hierarchy and responsive mobile design concepts.
Man evaluating a travel booking mobile application interface during UX testing to measure usability and navigation clarity.
Woman testing a travel booking mobile app on her phone, demonstrating intuitive mobile UX and responsive interface design.
Mobile app footer navigation with clear icons and labels improving usability, accessibility and intuitive mobile UX patterns.
Isometric view of three app screens showcasing the splash screen, ticket booking interface, and user profile screen.